Sunday, October 13, 2019

Mountains Beyond Mountains by Tracy Kidder Essay -- Mountains Beyond M

There are people existing among us with a special trait or characteristic that makes them stand out above the masses. They are â€Å"heroes† in a sense, who perform great acts of sacrifice and promote hope when it seems that the last drop of faith has evaporated from one’s soul. These individuals remind us of saints who walked before us, healing and caring for the sick and destitute when no other man dared. Author, Tracy Kidder (2004), brings to the forefront the noble deeds of a modern day saint, Paul Farmer, through his writing in Mountains Beyond Mountains. He illustrates how a single man can lead nations toward healing, even in the midst of war, turmoil, limited resources, or â€Å"mountains† of bureaucratic red tape. Although the book tells a story about Farmer’s life, academic achievements, and global contributions toward curing infectious diseases, the main theme, as illustrated by the book title, is that no matter what a person does, there is always more to be done. Beyond the hills and valleys of Farmer’s journey, Kidder (2004) provides scenes of leadership styles along the way. Is a leader born or is leadership learned? A review of Paul Farmer’s mission, through the eyes of the author, may provide insight to support both philosophies. Kidder is an accomplished writer. Having been educated at Harvard and University of Iowa, and having served as a lieutenant in Vietnam (Twenty12fttrees, 2010), he brings research and experience together creating a soul-searching composition in Mountains Beyond Mountains. He is well versed and extremely credible having dedicated so much time immersing himself in the midst of Farmer’s journey. Not only does he take time to review and research Farmer’s published work, he travels across tim... ...ity through medicine, but Kidder (2004) allows the reader to see that Farmer may be curing humanity on many levels by creating an environment in impoverished locations where malnourishment and disease need not exist; where life doesn’t have to end early; where safety and basic needs are met, and where individuals are given a more conducive environment from which leaders can emerge. Works Cited Kidder, T. (2004). Mountains Beyond Mountains. New York, NY: Random House Publishing Group. Popple, P. R, & L. Leighninger. (2011). Social Work, Social Welfare, and American Society. Boston, MA: Pearson Education, Inc. Stohr, M. K, & P. Collins. (2009). Criminal Justice Management. Oxford, NY: Oxford University Press, Inc. Twenty12fttrees (2010). About Tracy Kidder. Tracykidder.com. Retrieved Oct. 23, 2011, from http://www.tracykidder.com/about.php

Saturday, October 12, 2019

Capital Punishment :: essays papers

Capital Punishment During the Greek Golden Age, art and philosophy expressed hellenic "weltanschauung", their unique outlook on the world and way of life. Through the works of artists, playwrights, and philosophers, one can see both sides of the conflicted systems of the world, such as; good vs. evil, order vs. chaos, stability vs. flux, relativism vs. absolutism and balance and harmony. The Greeks were materialists. They adopted the philosophical doctrine which says that physical matter is the only reality in the universe; everything else, including thought, feeling, mind and will can be explained in terms of physical laws. Their materialism was expressed in an excessive regard for worldly, beautiful material things and concerns. They used their art to show the glories of humanity and man. The sculptors of the Golden Age aimed to create graceful, strong and perfectly formed figures. Their art showed natural positions and thoughtful expressions rather than abstract art forms. Their standards of order and balance became standards for classical art in western civilization. The Greeks were proud of their temples and other architecture, made to honor the gods and beautify the polis (city-state). Their famous architectural styles were the heavy Doric columns and the slender scrolled Ionian columns. The Parthenon, the Greek temple for the goddess Athena, is a impeccable example of symmetry and proportion. The sides of the Parthenon give an optical illusion of perfect balance on all sides. Their desire for balance in art and architecture represents the balance of the world; order and moderation are expressed in the simplicity of lines and shapes. The resulting overall structure works together to achieve harmony. In ancient Greece, public drama was more than entertainment. It was a form of public education. It dealt with issues of importance to the people, such as; the authority of the leaders, the power of the people, questions of justice, morality, wars, peace, the duties of the gods, family life and city living. Aeschylus wrote about the furies and how they punished man for wrongdoings. This shows that he believed that chaos would be punished because order (and law) is the ideal state.

Friday, October 11, 2019

How Does the Writer Tell the Story in Godiva? Essay

Godiva is poem written by Alfred Tennyson about a well known myth regarding a woman named Godiva. The Earl who ruled Coventry wanted the people to pay more tax which they could not afford. Godiva asked him to lower the tax, and the Earl told her he would repeal the tax if she rode through the town naked. Godiva therefore agreed to this, and the townspeople stayed inside and shut all the doors and windows so no one would see Godiva, allowing her to keep her dignity. Godiva rode through the town naked on her horse, however someone peeped through a hole to see Godiva exposed. His eyes shrivelled into his head and he never saw Godiva naked. She saved her people by sacrificing herself and took the tax away. Godiva is a narrative poem written in blank verse and unrhymed iambic pentameter. This form shows respect towards the character, and helps to enhance the poem’s message. Rather than being lyrical, the narrative form and slow pace gives Godiva dignity and admiration for the sacrifice she made to save her people. Godiva is the Earl’s wife, so in actual fact she is Lady Godiva, however Tennyson chooses not to use her status to enhance the meaning and inspiration behind what she did. It’s not about who she is; it’s about what she did. The poem is written in chronological order regarding the event. This helps the reader understand the situation better, as we understand the desperation and pain of the townspeople, and then we are taken on Godiva’s journey through the town. As a reader we feel the tension of every stride of her sacrifice, and therefore have a full understanding of the appreciation and respect the people feel towards Godiva. Tennyson has written this poem in third person narrative. There is also some direct speech present. The direct speech on line 15 is effective because it highlights the people’s desperation, and Godiva’s voice on line 20 echoes the townspeople. The poem begins with a four line stanza in first person as if it is the poet speaking. As a reader, this draws our attention to the poet’s respect for Godiva; Tennyson is inspired by her. The first stanza prepares us for Godiva’s sacrifice. Tennyson describes the situation and the people’s feelings, and then goes on to tell us the Earl’s request. The Earl is not given a name, and by doing this Tennyson makes him seem more monstrous and evil. When the Earl talks to Godiva, Tennyson portrays him as being very dismissive and patronising. He also speaks rather informally, reflecting that he does not behave like an Earl should, and this is made obvious when we discover his proposal to Godiva. The break in the stanza gives the reader a chance to reflect and take in what has happened. This pause builds anticipation and mystery as to whether Godiva will accept the challenge. Purity and innocence are key symbols throughout the poem. The mention of eagles in the third stanza represents wealth and pride. Godiva is proud to help her people. There is natural beauty in her sacrifice and the use of alliteration when describing her hair emphasises this purity. The fact that no one sees her naked shows how much people respect her and admire her for what she has done. Tennyson builds tension in the penultimate stanza by the use of long sentences with small clauses. As a reader we are taken on Godiva’s journey, and we feel the pain of every moment of her sacrifice. Tennyson chooses to put a dark twist on the myth when the boy peeped to look at Godiva. This is another effective way that reflects the respect for Godiva. The poem ends with the line â€Å"and built herself an everlasting name†. This shows the impact of her sacrifice, and the respect and admiration will remain forever.

Thursday, October 10, 2019

Online gaming Essay

Is trying to attain the needs of the student with the new scheme of education. The K-12 entails the addition of Music, Arts, Physical Education and Health (MAPEH) subject in grades 1, 2 and 3. Music is a colorful sound that we hear after birth. Playing music for infants in their first year provides for enhancement and benefit in future education. Music has different meaning to every individual. It works as a means of learning, relaxation, and fun. Everyday, young people spend more than four hours watching television, one hour using a computer and one hour of playing video games. No wonder why this era has become the â€Å"digital age†. We can also refer to the current era as a visual age. The demand for new abilities also transformed the workplace. â€Å"The secret sauce comes from our ability to integrate are, music and literature with the hard sciences, that’s what produces an iPod Revolution or a Google.† Friedman says. Today arts are needed by our young people as a means of expression, communication, exploration, and imagination. Arts help us strengthen the critical thinking skills. It also develops cognitive and creative skills. Physical Education plays a critical role in educating the whole student. Like other academic courses of study, physical education is based upon rigorous national standards that define what students should know and be able to do as a result of participation. It is unique to the school curriculum as it is the only program that provides students with opportunities to learn motor skills, develop fitness, and gain understanding about the importance of physical activity. Students will be provided an individualized, developmentally appropriate, and personally challenging instructional program that will advance the knowledge, confidence, skills, and motivation needed to engage in a lifelong, healthy, active lifestyle. In the propose study of the proponents, the students are going to apply and use the application not just for the entertainment but for them to learn on  something like any other word games. But with this study the students are expected to learn words from the subject itself. Statement of the Problem This study find answers to the following questions: 1. Can the new game be an effective tool for learning while keeping players entertained? 2. Can the new game be an effective way of teaching MAPEH and can it be equally effective for enhancing the critical thinking skills of the players? General Objectives The general objective of this study is to implement a word game that enables the learning of the MAPEH subject more exciting. By providing a learning environment that is exciting and entertaining, the hope is to increase learning effectiveness. This game will act as a future learning tool that will assist in the problems that teachers face in expanding a child’s vocabulary. The same can be said for a teacher trying to teach students where Cebuano is not their first language. This application can make players more determined to learn and to advance in the language by forming as many words as they can. It will let the players build and expand their vocabulary and strengthens the advantages of learning and playing this game. Specific Objectives To create an application that is effective in teaching MAPEH subject with fun ï‚ · To create an application that enhances the players’ critical thinking skills Conceptual Framework The concept of the game is that the player inputs the user name after the submission, the player has two options in selecting the type of game, whether a timed game or a non-timed game. If the player selects timed game, the player can select among the four categories; Music, Arts Physical Education, or Health. If the player selects random category, there will be two (2) minutes allotted time for the player to search for possible word/s and if the player find the word/s there will be an additional ten (10)  seconds added to the player’s remaining time. In non-timed game, there will be a leveling stage of difficulty and the player will construct for possible answer in every random category questions. There is a rule in giving hint, in non-timed game, there is a help button for words that were not yet found. The player can hit the hint button every twenty (20) seconds only to have discipline in using hint. The timed game scoring is based on the number of words find while the non-timed game ranking score is based the length of words found. To make the game more interesting and exciting, the proponents added a hall of fame list , wherein it has a ranking of the top 10 players displaying their statistics like longest word found and their achievements that they gain from timed and non-timed game. However, if the player wanted to quit the non-timed game, he can hit the menu button and quit. If the player losses in timed game, there will be a notification box that will pop-up in which the player could choose and decide whether to try again or quit the game and return to main menu. Figure 1.0 The process of the Gameplay Simulation Scope and Delimitation of the Study Scope The study focuses on developing a PC game application of a book worm style game where it contains many categories that are related to MAPEH subject such as Music, Arts, Physical Education and Health. This game, players can choose whether it is timed game or non-timed game. Players can play with different category such as Music, Arts, Physical Education and Health or player can choose a random category. This game has a time limit wherein the player needs to complete the word/s before the time ends. If they can answer questions then points will be given and will be placed in a ranking or players can quit the game and return to main menu. In timed game, players can choose different category or a random category. Players will get a score for every word and if they have the biggest scores they will be put first in a ranking. Delimitation The game will only delimit the following: o It will only focus on related MAPEH subject. o It will only cater 2D Graphics and does not project 3D graphics. o It will only use materials that are educational. All inappropriate topics will be excluded. Significance of the Study Students – This research is significant to the students that find MAPEH as a difficult subject. Teachers – This research is significant to the teachers for they will also learn new learning tools or other way on how to teach MAPEH subject. Players – This research is significant to anybody that plays games since this game can enhance the players critical thinking skills of the subject MAPEH . Future Researchers – Anybody that wished to create the same study can use this as a reference. They will find this helpful. Definition of Terms 2D computer graphics – 2D computer graphics are digital images that are computer-based. They include 2Dgeometric models, such as image compositions, pixel art, digital art, photographs and text. 2D graphics are used every day on traditional printing and drawing. Computer Gaming – Computer gaming is a type of video game playing that is played on a personal computer, rather than a dedicated video game console. CHAPTER II REVIEW OF RELATED LITERATURE AND STUDIES This chapter contains the review of related literature and related studies that contains relevant and useful information in conducting the research. Related Literatures Study examines potential positive effects of video games Video games have become part of our life. All age groups have a varying degree of experience with video games. Most games have been made for entertainment purposes. Nowadays, there is increasing controversy over the effects of video games. Parents worry about the negative effects of computer gaming on children, they’ve emphasized on the violent behavior and addiction of computer games. However, there are some positive effects which could benefit a person from playing video games. According to Snodgrass (2011), an associate professor of anthropology at Colorado State, video games can have potential positive effects on people. This was researched by examining the  different types of video gaming experiences and the effects they can have on players’ lives, including their self-reported levels of stress, life satisfaction and happiness. In video games, players could develop avatars and complete tasks in cooperation with other players. The complex and highly interactive nature of the game can lead players to feel as though they have become part of a vividly compelling alternate universe. The American Psychological Association (APA) researchers assessed their problem-solving ability by examining the types of cognitive, goal-oriented, game-oriented, emotional and contextual statements they made. Younger children seem more interested in setting short-term goals for their learning in the game compared to older children who are more interested in simply playing and the actions of playing. (Ostrovsky, 2008) Bookworm Deluxe Bookworm deluxe has similar concepts to Mother Tongue Bookworm. The game utilizes 2D graphic visualization, from a grid of available letters; players connect letters to form words. As words are formed, they are removed from the grid and the remaining letters collapse to fill the available space. The players are given a board filled with lettered tiles, and they have to string them together to form words. The player get points for each word and longer words are worth more points. A major benefit of the game is that it increases a player’s vocabulary. (Mueller, 2005) Scrabble Scrabble has been around for more than half a century now. Scrabble is a word game in which two to four players score points by forming words from individual lettered tiles on a game board marked with a 15-by-15 grid. The words are formed across and down in crossword fashion and must appear in a standard dictionary. There are three ways in which the player could benefit from playing this game. One of which is that it builds vocabulary, second is it helps one improve spelling and lastly in developing the skill of anagramming. The game application made by the proponents used this game as inspiration for the board game concept. (Rooni, 2010) Boggle game Boggle game or most commonly known as word factory is a word game designed by Allan Turoff. The game is played using a plastic grid of lettered dice, in which players attempt to find words in sequences of adjacent letters. The game is intended to help children learn to recognize letters and words, to practice hand-eye coordination, and to learn the correct spellings of basic words. (Nickerson, 2007) Synthesis The above mentioned related literature and studies, the proponents viewed that the proposed game application would be feasible and would significantly help those students most specially Kindergarten to Grade 3 students who are under the K to 12 program of the Department of Education. Children nowadays have access to technology that was not available in previous generations and therefore they have a unique opportunity to use this technology to aid in how they learn. By reversing the negative effects of video games, there are benefits that could be gained by players while having fun at the same time. CHAPTER III METHODOLOGY In this chapter, the proponents discussed the method used in this study and the different procedures in the development of the research. Moreover, it also included the research locale, design procedure, design instrument and the timeline of the study and how the gathered data collected and analyzed. http://www.sourcecodester.com/visual-basic/educational-computer-game-thesis.html

Wednesday, October 9, 2019

Public Opinion Survey Paper Essay Example | Topics and Well Written Essays - 500 words

Public Opinion Survey Paper - Essay Example The research methods used in in this study to obtain public opinions would be the telephone survey method and the mail survey method. Telephone survey methods according to StatPac, Inc (p.1), are the quickest method of obatining information from a large sample of respondents that number approximately from 100 to 400. In this type of survey, the interviewer is guided by a prepaired questionnaire. Although the mail survey has almost the same featyres as the telephone survey, the differences are that the mail survey method does not permit any deeper probe on the expressed opinion and it usually takes the mail survey to be accomplished in 8 to 12 weeks. Twice longer than the telephone survey. The procedures used in the study is the telephone and mail survey methods. The questionnaire is composed of ten questions, which are in a simple and direct english language so as not to confuse the individual answering the questions. The most imporatant questions are placed at the first half of the questionnaire wherein sufficient space is also provided after each question, allowing other comments/opinions to be expressed. For the mail survey, the return addressed is printed on the questionnaire and a self-addressed postage paid stamp is sent along with the mail survey forms (StatPac, Inc., 1-2). Before Hurricane Ike made its actual land fall, 50% of the viewing public was closely watching its progress (The Pew Research Center, 1), and has already triggered gas prices to soar (cbs11tv.com, pp1-3). Concerned government offices and personnel dissiminated safety warnings and encouraged local residents to evacuate and leave their homes due to pending disasters. A week after Hurricane Ike’s landfall, residents were persistent in finding out all they could about their homes including going back to see how things are. Authorities on the other hand on

Tuesday, October 8, 2019

Hat do you think is the most important economic issue facing the Assignment

Hat do you think is the most important economic issue facing the United States today - Assignment Example aced in procuring jobs this summer, a widespread job loss is still being anticipated even in sectors that are showing promising growth such as manufacturing and construction. This has resulted in many people saving more of what they earn and spending less thus resulting in lesser growth rate. A good stimulus package from the government would help the people to get over the recession period. In addition, employment either on a part-time basis or temporary basis would also help the economy. Surveys have noted that people are opting for a lesser pay-package to boost their family’s income and to reduce debt rather than remaining unemployed. During the recovery phase a better salary package could be provided. The number of part-time workers has increased considerably over the pat two years as more people are opting for the same. More people are also opting for starting a business such as recruitment agencies which has an increased demand at present as more people are approaching su ch firms to help them secure a job. Thus it is vital for people to remain employed to help them during this time of recession. Meanwhile it is up to the government to spend wisely and release the stimulus packages to slow down the recession and boost the

Monday, October 7, 2019

Checkout paper # 3 Essay Example | Topics and Well Written Essays - 750 words

Checkout paper # 3 - Essay Example I love my dog because she is a good companion but of late she has been giving me problems. She messes around especially the carpet and my neighbors often complain about her. At one time she was injured by my neighbor’s child. I can see that you are angry for your dog because she makes the carpet dirty. However, I have done some researches and discovered that pet lovers ought to be patient with their pets since they have a habit of messing around in most cases. I then posed this question: What do you think must be done then? However, I realised that I had blundered by asking this question since the client was seeking help in order to address the problem. Therefore, for self disclosure, I sympathized with the client and indicated that as human beings, we always feel the same way when we clean the mess by the dogs. I paraphrased my question so that the customer could shed more light about her feelings towards this dog. She responded by saying: From this response, I realised that my customer was mainly concerned with finding a lasting solution to this problem rather than disposing the dog. I responded to the client by indicating that a dog can be trained but this can be done over time. This response gave my client renewed hope about changing the behaviour of her dog. I used strategies such as reflection, summarization paraphrasing as well as clarification in carrying out this task. I have learnt a lot of new things in as far as interviewing is concerned. In terms of non verbal communication, I maintained a steady eye contact and I would also use some facial expressions when talking to my client. I also listened very carefully to her as she spoke. However, one weakness I have noted about my interviewing technique is that some of my questions were too direct. For instance, I said: â€Å"What do you think should be done?† I do not think that this question should be asked to the client who has come for help. Essentially, the interviewer should suggest